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Patrick Prosic
2D/3D generalist
cinematic art & animation | environmental design | asset creation & enhancements | general design & appearance | game design | technical advisor | typography/layout







modeling
rigging
painting
weighting
unwrapping
texturing
animating
lighting
staging
grading
shading
baking
framing
rendering
pixeling
directing
cleaning
revising
polishing
composing
arranging
engineering
planning
structuring
learning
trying
testing
3ds max
Cascadeur
Substance
Mari
Unity3D
Spine
PS
Premiere
InDesign
Illustrator
Blender
Twinmotion
PromotionNG
Studio One
VSTs
some of the past




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